Among the many delightful toys that Imperial Armour 13 brought, none is more influential to the Chaos Space Marine army than the Dreadclaw. Other units in the book are good, and might even be taken more frequently, but only the Dreadclaw has the power to totally change the way you construct an army. Units have the option of deploying after landing, but can also choose to stay inside their AV12 shell, until the following turn when they can launch an assault. If you have a Warpsmith, Sorcerer with Malefic Daemonology, or Abaddon inside the pod however, you can choose to have a model eaten or not, and select the unfortunate victim. When you take Dreadclaws, remember that they are expensive, you will not be running of them like a regular Space Marine army, nor should you. Be sure that whatever you put inside of them can take advantage of being on the board right away, or at the very least, should be ready to charge into combat on turn 2.

Author:Mikalar Juzahn
Language:English (Spanish)
Published (Last):8 September 2008
PDF File Size:12.55 Mb
ePub File Size:11.3 Mb
Price:Free* [*Free Regsitration Required]

The Anvillus Dreadclaw differs from other older Drop Pod types in that it is able to take off again after landing under its own power. The Anvillus Dreadclaw was designed to return to orbit after its initial landing to move units from battlefield to battlefield or even to extract troops from a planet's surface.

The Anvillus Dreadclaw is also able to board enemy spacecraft by attaching itself to the hull and then burning a breach with its Melta-Cutters , allowing the infantry within to assault the enemy voidship directly. The Anvillus Dreadclaw, and all the other types of Dreadclaws, are no longer used by the military forces of the Imperium in the late 41st Millennium.

The Dreadclaw is known within some Imperial Navy circles as "The Touch of Death," and the talon-like shape of the Dreadclaw assault boat is greatly feared. The Anvillus Pattern Dreadclaw was first used by the Space Marine Legions during the Great Crusade , predominantly by the Sons of Horus Legion to land assault troops during the heat of battle, but with the outbreak of the Horus Heresy the Dreadclaw saw increased use amongst other Legions.

The Dreadclaw is recorded in the Balthus Apocrypha as one of the last combat craft to be commissioned by the Imperium of Man before the outbreak of the Horus Heresy. The Apocrypha also states that its deployment was a troubled one and not universally accepted, leading to the Forge World of its origin being erased from all record.

During these dark times it was found to be one of the most effective ways of deploying Contemptor Pattern Dreadnought Talons directly into the thick of battle.

Near the end of the Horus Heresy, the use of the Dreadclaw Drop Pod became more widespread, especially within those Legions that favoured the highly aggressive nature of its Machine Spirit. The degree of self-awareness shown by the Dreadclaw was a source of controversy from its very first deployment, and matters only worsened over time. Such was the ill-feeling these Dreadclaws created that rumours soon spread that they were somehow corrupted with a machine curse not seen since the Dark Age of Technology.

During the Horus Heresy itself, it appears that many malign incidents involving the Dreadclaw reached almost epidemic levels amongst the Loyalist Legions. After a particularly devastating incident aboard the Loyalist Battleship Legate Peracles during the apocalyptic Battle of Terra , there was no more room for argument and Loyalist Mechanicum Magi presided over the formal decommissioning of all Dreadclaws in Imperial service.

Since that day, the Dreadclaw has only been encountered in the ranks of Traitor forces. These vehicles were retained in the Traitor Legions ' arsenals as they fled towards the Eye of Terror following their defeat on Terra , and can still be seen today at the forefront of many Chaos Space Marine assaults as the aptly-named Chaos Dreadclaw. The Anvillus Pattern Dreadclaw, and all other Dreadclaw patterns are no longer used by the Imperium due to the violent nature of their Machine Spirits, and its dark past as a tool favoured by the Traitors.

The Anvillus Pattern Dreadclaw was amongst the most advanced assault craft ever constructed for use by the Imperium, and before its introduction ship-to-ship assaults in void combat were seen as one-way operations, with few means for the boarders to retreat if needed, only being recovered in the event of their victory. The Anvillus Dreadclaw Drop Pod was originally designed to insert Astartes boarding forces onto enemy voidcraft during battle.

As such they feature a minimalistic profile and heavily armoured hulls that are capable of surviving fire from smaller ship-based close defence weaponry. When the Dreadclaw gets close to its target a series of Melta-Cutters allow it to slice through a ship's outer hull and deliver its cargo into the heart of a vessel. Unlike earlier boarding craft, which were incapable of extracting their cargo from the enemy ship to return to a friendly ship, the Dreadclaw is fully capable of acting as an independent dropship, both delivering and extracting its cargo without need of assistance.

When the Dreadclaw was used as a planetary dropship many of the Space Marine Legions favoured the Dreadclaw in this role over the more common Storm Eagle , dropping from the sky like a regular Drop Pod and then using the craft's thermal jets and Melta-Cutters to scour the landing zone clean before disembarking its Astartes assault troops or Dreadnoughts. Though this tactic lacked any subtlety or elegance, it is undeniably effective, and many crews developed dark notoriety for their skill at reckless low altitude strafing runs that left great swathes of the enemy's lines aflame with each pass.

The Anvillus Pattern Dreadclaw Drop Pod was equipped with several forward-facing Melta-Cutters and Cyclic Thermal Jets that were used to cut breaches into the outer hulls of enemy voidcraft, but could also be used for dangerous low-altitude strafing runs and for burning clear a landing zone before touchdown.

The Dreadclaw is capable of being outfitted with external Frag Assault Launchers , which will fire a blast of fragmentation charges to protect itself from any enemy infantry that gets too close while the Dreadclaw is on a planet's surface. The technical specifications of this heretical craft are no longer publicly available in Imperial records. Sign In Don't have an account? Start a Wiki. Contents [ show ]. A size comparison between the standard Drop Pod and the Anvillus Dreadclaw.

Categories :.


Anvillus Pattern Dreadclaw

Moderators: BigJim , Jimster. Return to Armageddon Inc. But it looks like Jimster is only half right. Haven't got the book with me at Work, but it looks like the Dreadclaw has two modes of deployment.


Dreadclaw drop pods; Drop Pod Assault

The Dreadclaw Assault Pod or just the Dreadclaw is the older, more advanced pattern of Drop Pod used during the Great Crusade , and possibly even earlier. They have many major advantages over their current Imperial counterparts, but chief among them was that they could take off and fly on their own, even after landing- in essence, they functioned as assault boats as well as drop pods and could even be used for boarding action against enemy voidships. Some even suspected their Machine Spirit was dangerously close to true Abominable Intelligence. The big problem was These pod's Spirits were not very nice.


The Dreadclaw and You!

Jump to content. You currently have javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. I was playing around with Battlescribe during work today- does the Dreadclaw Drop Pod Assault rule allow the same turn 1 shenanigans that the loyalists now get? I see no restriction on dropping Turn 1; the rule specifies "at the end of any of your movement phases, deploy no closer than 9"", just like the loyalist version.


This message was edited 1 time. This message was edited 3 times. This message was edited 2 times. Forum Index.

Related Articles